Acquire
Acquire is backordered and will ship as soon as it is back in stock.
Acquire is backordered and will ship as soon as it is back in stock.
Description
Description
In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.
History of Acquire: This Sid Sackson classic has taken many different forms over the years depending on the publisher, yet the rules and game play have stayed the same. The 1966 version of the 3M bookshelf edition included rules for a 2-player variant. The original version is part of the 3M Bookshelf Series.
Many books and websites incorrectly list this as a 1962 publication as the 3M Company used previously copyrighted artwork when they released the game in 1964. 3M actually received the idea for the game of "Vacations" from Sid Sackson in May of 1963 and decided to take his idea and put it into artwork they had developed the year before for a game called "ACQUIRE." 3M's original game idea for a game called ACQUIRE must not have been very good so they decided to take Sid's idea of Vacations and put it into their concept of ACQUIRE. They released some limited test market games in 8 Midwestern U.S. cities in December of 1963 with a box that had a 1963 copyright. These games had Sid's original rules. When 3M released the mass market games in 1964, they had taken liberties with some of Sid's original ideas and changed some rules and game play to match their production desires. They released them with outer boxes that were copyrighted 1962 and inner boxes with rules that were dated 1963.
Delivery & Shipping
Delivery & Shipping
Standard Postage*: items are usually sent within 1-3 business days* (M-F).
Express Postage*: items are usually sent same business day (M-F) if order received prior to 2pm.*
New Zealand: items are usually sent within 1-3 business days* (M-F).
*Note: Signature on delivery is not included in above costs however is available on request.
*All items are sent with "Authority to Leave" by default
*Postage/Preparation times can be affected by other events/situations eg (and not limited to)
- Covid, Severe Weather Events, delayed arrival of orders, volume of orders, staffing,
- Please wait 4 business days from date of in-stock order or release date of product before contacting us to enquire about your orders fulfillment.
COMBINED ORDERS:
Please note that Gap Games will no longer combine separate orders. Postage MUST be paid on all orders requiring postage.
Should you wish to add items to an existing unfulfilled order please contact us on contact@gapgames.com.au and we will endeavour to add these items.
Please note that we can not add additional items to orders that have processed to picking/packing stage.
Payment & Security
Payment methods
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