Paranoia Five Clones from Alpha Complex Book (Paranoia Miniatures)
Paranoia Five Clones from Alpha Complex Book (Paranoia Miniatures) is backordered and will ship as soon as it is back in stock.
Pickup available at Gap Games @ Newsxpress - The Gap Village Shopping Centre
Usually ready in 2 hours
Paranoia Five Clones from Alpha Complex Book (Paranoia Miniatures) is backordered and will ship as soon as it is back in stock.
Description
Description
The Computer is your friend. You must keep Friend Computer happy. To do otherwise is Treason.
Troubleshooters! Welcome to the miniatures version of the iconic, dark-humour Paranoia RPG, adapted by the same team as Five Parsecs from Home and Five Leagues from the Borderlands.
Want a game where teammates have each other's backs and work together to accomplish a noble goal? Well, this ain't it.
Remember, Citizen, all loyal Troubleshooters must follow the three rules: Stay Alert! Trust No One! Keep Your Laser Handy!
Join a so-called 'team' of Troubleshooters (find the trouble, get shot) and complete missions that keep Alpha Complex the safe, efficient Utopia its citizens trust. None of them are members of secret societies, and absolutely none of them have mutant powers. They're certainly not going to report each other as Traitors or shoot each other in the back with a laser pistol. Hey, get them before they get you!
And if you die, don't worry, you have five identical clones to take your place and mop up what's left of you.
Features:
Procedural solo, co-op, and group play rules, and gamemastered options throughout. Yes indeed, you are incentivised to inform on your own characters in solo play!
Fast-moving system, emphasising fun over complexity.
50 Mutant Powers that you definitely don't have.
20 pieces of starting equipment like the official looking Clipboard and Guardbot Disguise.
Mission Generator, plus 20 Scenarios with 7 Objective types.
Secret Society generator and Security Clearance rules.
Foes including IntSec Troopers, Vulture Squadron Warriors, Bots, Mutants, Creatures, Monsters, and Aliens, and, of course, your fellow clones.
Rules for overcoming random hazards, cameras, vending machines, yes, even doors!
Optional rules for Mandatory Bonus Duties, Service Groups, and more.
10 status effects - you too can be Confused, Stunned, Bleeding, Stressed, Infected, and more. Often at the same time!
Contents:
1x Paranoia Five Clones from Alpha Complex Book
Delivery & Shipping
Delivery & Shipping
Standard Postage*: items are usually sent within 1-3 business days* (M-F).
Express Postage*: items are usually sent same business day (M-F) if order received prior to 2pm.*
New Zealand: items are usually sent within 1-3 business days* (M-F).
*Note: Signature on delivery is not included in above costs however is available on request.
*All items are sent with "Authority to Leave" by default
*Postage/Preparation times can be affected by other events/situations eg (and not limited to)
- Covid, Severe Weather Events, delayed arrival of orders, volume of orders, staffing,
- Please wait 4 business days from date of in-stock order or release date of product before contacting us to enquire about your orders fulfillment.
COMBINED ORDERS:
Please note that Gap Games will no longer combine separate orders. Postage MUST be paid on all orders requiring postage.
Should you wish to add items to an existing unfulfilled order please contact us on support@gapgames.com.au and we will endeavour to add these items.
Please note that we can not add additional items to orders that have processed to picking/packing stage.
Payment & Security
Payment methods
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.






