Pulp!
Pulp! is backordered and will ship as soon as it is back in stock.
Pickup currently unavailable at Gap Games @ Newsxpress - The Gap Village Shopping Centre
Pulp! is backordered and will ship as soon as it is back in stock.
Description
Description
Pulp!! is a skirmish miniature game set in the adventurous world of the old pulps. Players control groups of 3 to 12 figures, controlling Heroes, Villains, Sidekicks, Henchmen, and many supporting characters. A game lasts typically 1 to 2 hours, and can be linked to other sessions in a campaign.
Each turn the players roll to determine who has Initiative.
Next, the characters that are still locked in Melee from the previous turn get to fight a round of combat or attempt to withdraw from the fight.
Then the main part of the turn begins. Players alternate activating Units. Models in an activating Unit check their cohesion. Models may be In Touch with one another or Out Of Touch. Models roll to determine if they will receive a Full or Partial Activation – models In Touch having a better chance to activate fully.
Models in the active Unit resolve their Full and/or Partial Activation. They may walk, run, attack with ranged or melee weapons, get ready to fire, or take a defensive stance. Special Points can be spent to purchase special Benefits.
When a fight occurs, the attacking Model rolls a number of dice equal to the Impact value of their weapon. The number to meet or exceed to score a Hit is based on the character’s Ability. For each Hit inflicted, the target gets a Save roll based on their Protection value. Each unsaved Hit results in a Suppression or a Wound.
Suppressions impair the target; Wounds get the character closer to be removed from the game.
After all Models in a Unit have resolved their Active and/or Partial Activations, another Unit activates. Activations continue this way until all Units have acted. At that point tokens that do not apply anymore are removed from the play area, and a new turn is started.
Delivery & Shipping
Delivery & Shipping
Standard Postage*: items are usually sent within 1-3 business days* (M-F).
Express Postage*: items are usually sent same business day (M-F) if order received prior to 2pm.*
New Zealand: items are usually sent within 1-3 business days* (M-F).
*Note: Signature on delivery is not included in above costs however is available on request.
*All items are sent with "Authority to Leave" by default
*Postage/Preparation times can be affected by other events/situations eg (and not limited to)
- Covid, Severe Weather Events, delayed arrival of orders, volume of orders, staffing,
- Please wait 4 business days from date of in-stock order or release date of product before contacting us to enquire about your orders fulfillment.
COMBINED ORDERS:
Please note that Gap Games will no longer combine separate orders. Postage MUST be paid on all orders requiring postage.
Should you wish to add items to an existing unfulfilled order please contact us on support@gapgames.com.au and we will endeavour to add these items.
Please note that we can not add additional items to orders that have processed to picking/packing stage.
Payment & Security
Payment methods
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
